Description: The Queen's Rose Garden (TQRS) is a colorful puzzle based Co-op Board Game, Designed with Steven Chen, Alina Constantin, Ziyad Duron, and Merry Hospelhorn, for the NYU Game Design Masters program.

ROLE: Co-Creator (Game Design, Asset Creation)
ENGINE: Board Game
     In TQRS, players work together to create the perfect flower garden for the Queen's Festival. Using cards and simple commands players must execute each turn perfectly to match the requested layout, by moving pieces and "painting" rows of flowers. In addition, overlapping primary colors can create beautiful secondary color options. With each successful round, players communicate less, and less, creating a chaotic and fun atmosphere.  
Final game board, rules, and cards
Final game board, rules, and cards
Another view of Final Game
Another view of Final Game
playtest session
playtest session
prototype and playtest session
prototype and playtest session
Final card game design
Final card game design
playtest and design session
playtest and design session
Playtesting
Playtesting
Early Card Design
Early Card Design
Prototype Board
Prototype Board
Prototype close up
Prototype close up
Final board design
Final board design
Full Prototype
Full Prototype
    My role in the creation of TQRS was as a game designer, art creation, prototype and asset manufacturing and general production. As a part of a large group we all shared roles evenly, and experienced many parts of the design process.