Description: As+Cend was created as a fully 3D space-shooter for multiple players, to combine unique controls with player interaction, customization and strategy. This game is still in early access.
STUDIO: Whimsy Games
ROLE: Art Director - Visual Assets (2D | 3D ), Technical Art, SFX, Lighting, Level Design, and other design work.
ENGINE: UnitySource: www.as-cend.com
ROLE: Art Director - Visual Assets (2D | 3D ), Technical Art, SFX, Lighting, Level Design, and other design work.
ENGINE: Unity
While I was initially hired as a 2D artist for Whimsy Games, I was promoted to Art Lead, and was the sole artist on the project for 6 years. I was responsible for all visuals in and out of the game.
This includes level design, visual development, modeling, animations, logos, web content, and more. As part of the original code design team, I was also part of creating and changing game dynamics, systems, and flow throughout the process.
This includes level design, visual development, modeling, animations, logos, web content, and more. As part of the original code design team, I was also part of creating and changing game dynamics, systems, and flow throughout the process.