
Description: This game is a quick-thinking local co-op puzzle for 1 - 4 players, where you all work together to solve each room and keep your home safe from intruders. Created in collaboration with Alina Constantin, Ziyad Durón, and William Jiang.
Made during MFA - Game Studio 2 Class @ NYU Game Center spring 2020
Instructor: Robert Yang , TAs Steph Clark and Maria Mishurenko
ROLE: Game Design, Production, Programming, Technical Art
ENGINE: Unity
Source:https://charlieartifact.itch.io/hotel-horror
Made during MFA - Game Studio 2 Class @ NYU Game Center spring 2020
Instructor: Robert Yang , TAs Steph Clark and Maria Mishurenko
ROLE: Game Design, Production, Programming, Technical Art
ENGINE: Unity
Source:https://charlieartifact.itch.io/hotel-horror
In Hotel Horror, you embody a crew of Ghosts, hell-bent to protect their rightful haunted territory from an incoming invasion of crusty corporal creatures... named Humans!

In this game I worked with a fabulous group of designers and collectively we honed the project's main features. Throughout production I oversaw feature implementation, programming art elements and technical art production.
This was an amazing and ambitious project for all of us.

Recommended Platform Requirements (PC):
OS: Windows 10
Processor: Intel Core i7, 7 series
OS: Windows 10
Processor: Intel Core i7, 7 series