
Description: The Queen's Rose Garden (TQRS) is a colorful puzzle based Co-op Board Game, Designed with Steven Chen, Alina Constantin, Ziyad Duron, and Merry Hospelhorn, for the NYU Game Design Masters program.
ROLE: Co-Creator (Game Design, Asset Creation)
ENGINE: Board Game
ROLE: Co-Creator (Game Design, Asset Creation)
ENGINE: Board Game
In TQRS, players work together to create the perfect flower garden for the Queen's Festival. Using cards and simple commands players must execute each turn perfectly to match the requested layout, by moving pieces and "painting" rows of flowers. In addition, overlapping primary colors can create beautiful secondary color options. With each successful round, players communicate less, and less, creating a chaotic and fun atmosphere.

Final game board, rules, and cards

Another view of Final Game

playtest session

prototype and playtest session

Final card game design

playtest and design session

Playtesting

Early Card Design

Prototype Board

Prototype close up

Final board design

Full Prototype
My role in the creation of TQRS was as a game designer, art creation, prototype and asset manufacturing and general production. As a part of a large group we all shared roles evenly, and experienced many parts of the design process.